Stairwell evenings

Wheeline

You draw the path

Start plants a flag where you stand. Ride out. Come back to close the loop — or stop, and the ride still lands in the log. Best and Last are moving shadows on the same clock, not extra lines on the map.

How the loop is drawn
Night stairwell, sodium lamp, a flag on wet asphalt

How the loop is drawn

Wheeline does not paint a course in advance. The trail exists only where the wheels have already been.

  1. 01

    Flag, then home

    Start drops a flag on the asphalt. Ride out. Return to that flag and the loop closes itself. Stop ends it early — the ride still goes in the log.

  2. 02

    Shadows, not overlays

    Best and Last race you as moving dots on the same clock. Ahead or behind is distance and time at this moment — not three polylines stacked on the map.

  3. 03

    Named lanes

    Hang a finished loop as a lane. The next time you start at that flag, it counts as another attempt: best time, last try, and which frame was fastest.

  4. 04

    The bay and the log

    Name a bike, shoot the drivetrain, pick it for tonight. Every finish keeps time, distance, average speed, stops, the frame you took, and the weather that night.

From the stairwell

Live lap, podium, lanes, log — the line as it looks on the phone.

Live lap with start flag and moving shadows
Live lap
Home canvas before the start
Your loop
Tonight's podium ranking by time
Podium
Named lanes garage
Lanes
Past rides log
Log
Bike bay
The bay
One frame in the bay
Frame
Rider handle and wind toggle
Rider
Best and Last shade seats
Shades
First-run pages
First run